Games privacy & anonymous stats
Last updated: November 6, 2026. This section covers the games at maeilyuyong.com/games/ and adds to the site’s main privacy page. Operator: SIHOO INDUSTRY (시후인더스트리), contact ceo@sihooindustry.com.
The short version
We count how our games are played so we know which ones to improve. We do this without cookies, without user IDs and without saving IP addresses. We cannot tell who you are, and we cannot follow you from page to page or day to day.
1. Anonymous play totals
When a round starts or ends, the page sends the game’s name and the event (“start” or “finish”). For a finished round it also sends the score (for example, how many pancakes you stacked) and how many seconds the round lasted. On our side these are only added to daily totals such as “Pancake Tower, Nov 6: 412 rounds started”. Single events are not kept.
To understand how often people play again, the page remembers — only while it is open — whether this is your first or second round, and sends a “first round” or “played again” flag. Close the page and that counter is gone.
2. Votes and “what should we improve” choices
If you tap thumbs up/down or an improvement choice, it is added to the same daily totals. Your browser remembers that you already voted (in its own local storage, on your device) so the buttons stay pressed; we never receive that note.
3. Comments (optional)
If you post a comment, we store the game name, the time, the nickname you typed (optional) and your comment text. We do not ask for an e-mail or a real name, and we ask you not to post personal details. Links, @handles and long numbers are blocked automatically. New comments stay hidden until we check them, and a published comment that several people report is hidden again until we look at it. E-mail us to remove a comment.
4. Abuse protection
To stop spam we limit how many comments, votes and reports can come from one network per day. For this we turn the IP address into a one-way code mixed with a secret key and today’s date (a salted hash) and keep only that code and a counter. Because the date is part of the mix, the code changes every day. Each time a new code is saved, codes older than yesterday are deleted, so a code is kept for about two days at most. It cannot be turned back into an IP address. The IP address itself is never stored.
5. Do Not Track and Global Privacy Control
If your browser sends Do Not Track or Global Privacy Control, the games send no automatic play statistics (no round starts, finishes, scores or round lengths). A vote, an improvement choice or a comment is sent only when you tap or post it yourself, so those still work if you choose to use them.
6. Your scores
Best scores and the mute setting are saved only in your browser (local storage). They never leave your device. Clearing site data removes them.
7. Where it is stored and for how long
Totals and comments are stored in a database run by our host, Cloudflare, Inc. Daily totals contain nothing personal and are kept while the games exist. Comments are kept until the game is retired or you ask us to remove one. Rate-limit codes are kept for about two days at most (see section 4).
8. Ads
The games pages show no ads today. If we add ads later (for example Google AdSense), this page and the main privacy page will be updated first, and any consent choice required in your region will appear before ads load.